X - Attack (Sword)

Z - Parry (Hook)


We are Seawolf Studios and this is our first game. 

We will be releasing on iOS and Android very soon where there will be additional features such as extra characters and weapons to unlock.

Any feedback you can give is greatly appreciated.

Find us on Facebook and Twitter for updates. 

Thanks for playing.

Good Luck!

Development log


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This has a bucketload of potential! I ran into a few possible issues with the timing of the sword swings, but you know it could easily be that I just suck at games (I know this to be true, but let's try and soften the blow a little, eh?).

Ahem! Anyway! This is a charming little casual game that involves either carving your cutlass through scurvy skellies and other beasts from the deep or holding up your hook hastily to stop cannonballs caving your face in.

Timing is everything, and the replay value comes from trying to beat your previous high score and also being able to save up those lovely doubloons!

I'll definitely keep playing this now and again, and if there's future updates I'll for sure be keeping up to date with them! I recommend this for anyone looking to have a pirate party of their very own! Keep up the great work everyone, hope to see more soon =)


Great game! It really got me hooked (sorry for bad pun) with the art style and music. The game overall was very fun to play and I can't wait to play this on my phone. The bombs moved faster than the skeletons so I always hit too fats after a bomb but it was fun with a challenge :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)